Installing plugins (Paper / Purpur)
Drop a .jar in /plugins, restart. That's it.
If you're on Paper or Purpur (or older Spigot), plugins are
.jar files that live in the /plugins/ folder.
Installing one
- Get the plugin
.jarfrom the developer's site or a hub like Modrinth, Hangar, or SpigotMC. Check the version — must match your Minecraft version. - In the panel → Files → open
/plugins/. - Upload the
.jar(drag-and-drop or Upload button). - Restart the server (
/stopin console, then Start button). - Watch the console — successful plugins log
[Plugin] Enabled.
Configuring
Most plugins create a folder under /plugins/<PluginName>/ on
first run, with a config.yml you can edit:
- Stop the server.
- Open the config file in the file manager.
- Edit, save.
- Start.
Some plugins support /<plugin> reload in console for hot-reload —
check the plugin's docs.
Updating
- Stop the server.
- Replace the old
.jarwith the new one (delete the old, upload new). - Start.
Some plugins migrate their config automatically. Some require you to merge changes manually. Read the changelog.
Common useful plugins
- EssentialsX — homes, warps, kits, chat formatting
- LuckPerms — permissions
- Vault — economy + permissions API for other plugins
- WorldEdit — building tool
- WorldGuard — region protection
- CoreProtect — block/inventory rollback logs
- DiscordSRV — Discord ↔ in-game chat bridge
- dynmap / BlueMap — web map of your world
When a plugin breaks the server
Symptom: server crashes on startup with the plugin in /plugins/.
Fix:
- Stop the server.
- Remove (or rename to
.jar.disabled) the offending plugin. - Start.
- Check the plugin's docs for compatibility with your Minecraft + server type + other plugins.