Documentation Menu

Using the control panel

Start/stop, files, console, scheduled tasks, backups.

From your service page in /dashboard/services, click Open panel — you're signed in directly. No second login.

The main tabs

  • Console — live server output with a text input to type commands. Start, stop, restart buttons at the top.
  • Files — browser file manager. Edit configs, drop in mods or plugins, upload assets. SFTP credentials in the Settings tab if you'd rather use a desktop client.
  • Schedules — cron-like tasks: nightly restart, weekly backup, daily save.
  • Network — your server's IP + port. Add extra ports for features that need them (e.g. a mod that exposes a web map).
  • Backups — manual + scheduled snapshots, restore on demand.
  • Subusers — invite teammates with scoped permissions.

Console commands

The console accepts the same commands the game itself accepts — nothing extra to learn. Examples:

  • Minecraft Java: say hello, op username, whitelist add username
  • Rust: standard server console + RCON commands
  • ARK: admin commands like KickPlayer, BanPlayer, Broadcast

Per-game cheatsheets live in /knowledgebase/games.

Scheduled restarts

Strongly recommended on anything modded — keeps RAM clean and mods stable.

  1. Schedules → New schedule
  2. Cron: 0 5 * * * = daily at 5 AM
  3. Add a task: Power → Restart
  4. Save

Optional: add a say task 5 minutes before the restart so players get a warning in-game.

SFTP

For bulk edits, mod packs, or backups: Settings in the panel shows the host, port, username, and password. Drop into FileZilla or your SFTP client of choice.

Backups

Backups → Create backup — a snapshot of the entire server folder. Restore by clicking the backup → Restore.

Schedule them: 0 4 * * 0 (every Sunday at 4 AM) is a sensible weekly snapshot.

Resource usage

The dashboard shows live CPU / RAM / disk usage. If the server sits at ~90% RAM consistently, upgrade. Disk filling up? Clean old backups, logs, or world chunks (modded servers love their disk).